• smoothbrain coldtakes@lemmy.ca
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      1 年前

      Freelancer rocked so hard, and no other game has come close to how much I enjoyed space combat in it.

      Star Citizen is the ‘spiritual successor’ but I wish we had a quick and dirty standalone game that wasn’t in development hell.

    • Shurimal@kbin.social
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      1 年前

      To be honest, Freelancer was kind of “meh”. Graphics and character animation were very nice, but ship and station design was weird and the combat felt shallow and one-dimensional. In short, too arcade-y. No joystick support was the real downer, space ship combat never feels good with mouse.

      For the perspective, though, before Freelancer I played and modded the absolute crap out of Independence War 2 and that is still the pinnacle of space combat that doesn’t feel like WWII dogfight arcade in space while still being rather accessible and intuitive.