Starfield's performance is locked on Xbox, Todd Howard says, causing worry about the space sim on PC, but a God of War Ragnarok dev comes to Bethesda’s defense.
30fps is not a stylistic choice, it’s due to hardware limitations. A higher framerate with no motion blur is preferable in nearly all circumstances.
Sure you ‘get used to it’, but I could say the same thing for playing games while in a room with a strobe light flashing in my eyes. Yeah my gaming experience isn’t materially different, but I’d be a lot more comfortable in better circumstances.
Once you’re used to higher framerates, 30fps is a big downgrade, with motion blur smearing things around to keep it from looking like a slideshow.
30fps is not a stylistic choice, it’s due to hardware limitations. A higher framerate with no motion blur is preferable in nearly all circumstances.
Sure you ‘get used to it’, but I could say the same thing for playing games while in a room with a strobe light flashing in my eyes. Yeah my gaming experience isn’t materially different, but I’d be a lot more comfortable in better circumstances.
Once you’re used to higher framerates, 30fps is a big downgrade, with motion blur smearing things around to keep it from looking like a slideshow.