HowSwayy@lemmy.ml to Gaming@lemmy.ml · 2 年前Valve updates Steam store to bring PlayStation DualSense supportwww.pcgamesn.comexternal-linkmessage-square28fedilinkarrow-up1257arrow-down12cross-posted to: games@sh.itjust.works
arrow-up1255arrow-down1external-linkValve updates Steam store to bring PlayStation DualSense supportwww.pcgamesn.comHowSwayy@lemmy.ml to Gaming@lemmy.ml · 2 年前message-square28fedilinkcross-posted to: games@sh.itjust.works
minus-squareEggyhead@kbin.sociallinkfedilinkarrow-up2·2 年前Yeah, haptic triggers, high definition rumble, touch pad… things like that.
minus-squareLyD@lemmy.calinkfedilinkarrow-up2·edit-22 年前Touchpad always works, but the haptic triggers and rumble need you to be wired. They also only work in supported games like Spiderman. I remember needing to go into desktop mode to enable the controller’s “speaker” for the rumble.
minus-squareprole@beehaw.orglinkfedilinkEnglisharrow-up1arrow-down1·2 年前Adaptive triggers begin as a hardware feature. Steam Deck can’t emulate that without changing the triggers out completely (if it’s possible at all). I imagine the internal motors for the crazy precise haptic feedback is also hardware level.
Yeah, haptic triggers, high definition rumble, touch pad… things like that.
Touchpad always works, but the haptic triggers and rumble need you to be wired. They also only work in supported games like Spiderman. I remember needing to go into desktop mode to enable the controller’s “speaker” for the rumble.
Adaptive triggers begin as a hardware feature. Steam Deck can’t emulate that without changing the triggers out completely (if it’s possible at all).
I imagine the internal motors for the crazy precise haptic feedback is also hardware level.