Starfield's performance is locked on Xbox, Todd Howard says, causing worry about the space sim on PC, but a God of War Ragnarok dev comes to Bethesda’s defense.
My guess is that gunplay in any version of “creation engine” is going to be janky as …
30 FTS for this kind of game should not matter too much in world, but I agree that it’s pretty disappointing. But I’m extremely skepticial about the whole release anyway.
My guess is that gunplay in any version of “creation engine” is going to be janky as …
30 FTS for this kind of game should not matter too much in world, but I agree that it’s pretty disappointing. But I’m extremely skepticial about the whole release anyway.