Starfield's performance is locked on Xbox, Todd Howard says, causing worry about the space sim on PC, but a God of War Ragnarok dev comes to Bethesda’s defense.
For example, Zelda feels great. Controlling Link is tight and snappy.
As someone who is playing TotK in Yuzu at well above 60FPS, 30FPS being “playable” doesn’t mean it good. Higher FPS is objectively and inarguably better. There is no argument on how a lower FPS can be better than a higher FPS when it comes to how a game feels.
TotK feels like crap at 30FPS after I’ve been playing it at like 120FPS
As someone who is playing TotK in Yuzu at well above 60FPS, 30FPS being “playable” doesn’t mean it good. Higher FPS is objectively and inarguably better. There is no argument on how a lower FPS can be better than a higher FPS when it comes to how a game feels.
TotK feels like crap at 30FPS after I’ve been playing it at like 120FPS