I don’t disagree that a true space exploration game should have barren planets (I’d imagine most planets in the universe are barren), but they should be more like set pieces (like how a tree is a set piece in a normal exploration game). And they shouldn’t be included in metrics used to quantify the size of the world.
I don’t disagree that a true space exploration game should have barren planets (I’d imagine most planets in the universe are barren), but they should be more like set pieces (like how a tree is a set piece in a normal exploration game). And they shouldn’t be included in metrics used to quantify the size of the world.