• Iunnrais@lemmy.world
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    8 hours ago

    I had one of these in my last game. It wasn’t as obvious as some of the others being commented on here, but there were still just two pieces to put together.

    Fact 1: the players learned that the evil cultists are being lied to by the cult leader— the promised vision of a glorious future that solves all the world’s problems is not, amazingly enough, a genuine glimpse of the future, no matter how emotionally fulfilling and sensorially overwhelming it seemed to them. They have complete proof of this.

    Fact 2: evil cultist minion who is obtaining godlike powers from a ritual has written in her diary about how horrified she is at all the terrible things that they’ve been doing in the cult, and that it’s only the complete certainty that she has of the promised future where all the world’s problems are solved that keeps her going. If there was even a single crack in this belief, she wouldn’t be able to go on doing all the horrible evil shit the cult leader is having them do.

    Can you guys put the two pieces together? Please? Can I remind you of the two pieces of this puzzle again? How about a third time? No? The only solution you see is to kill the cultist after she’s obtained godlike powers? Ooookaaayyy….