I think “lot” is probably overstating but I don’t have numbers. I don’t know too much about ray tracing but I do know AMD is bad at it. But in the context of games I grew up with perfect dark. I can handle imperfect reflections and shadows. Really anyone can, but when you’re shopping for things you tend to get caught up in wanting the best shiny new hotness and if you ignore the impacts of your choices and have infinite money, Nvidia is the clear winner. We just have now reached the inevitable outcome of that path.
I’ve been able to use cuda accelerated cycles rendering in blender with my nearly 12 year old gt 750 for a decade. We aren’t even talking RT cores, though they still have a solid lead yes. AMD didn’t get the capability till basically the covid chip shortage and crypto bubble. When everything was unobtanium.
Likewise, go talk to anyone that edits video semi professionally. Accelerated timeline rendering via cuda in premiere was massive. AMD and now Intel are supporting both finally. But are only roughly a decade late. And software is still maturing for them.
I’m looking at upgrading to a battle mage card since they can support my workflows. Gaming and 3d modeling/raytracing. 2 years ago that wouldn’t have been a possibility. Nvidia made a massively good investment and position with cuda.
I think “lot” is probably overstating but I don’t have numbers. I don’t know too much about ray tracing but I do know AMD is bad at it. But in the context of games I grew up with perfect dark. I can handle imperfect reflections and shadows. Really anyone can, but when you’re shopping for things you tend to get caught up in wanting the best shiny new hotness and if you ignore the impacts of your choices and have infinite money, Nvidia is the clear winner. We just have now reached the inevitable outcome of that path.
I’ve been able to use cuda accelerated cycles rendering in blender with my nearly 12 year old gt 750 for a decade. We aren’t even talking RT cores, though they still have a solid lead yes. AMD didn’t get the capability till basically the covid chip shortage and crypto bubble. When everything was unobtanium.
Likewise, go talk to anyone that edits video semi professionally. Accelerated timeline rendering via cuda in premiere was massive. AMD and now Intel are supporting both finally. But are only roughly a decade late. And software is still maturing for them.
I’m looking at upgrading to a battle mage card since they can support my workflows. Gaming and 3d modeling/raytracing. 2 years ago that wouldn’t have been a possibility. Nvidia made a massively good investment and position with cuda.
Again I don’t know anyone in that space, nor do I know numbers on gamers vs pros, so I cannot comment further.