Stamets@lemmy.dbzer0.com to RPGMemes @ttrpg.network · 2 months agoEmbrace itlemmy.dbzer0.comimagemessage-square34fedilinkarrow-up1357arrow-down113
arrow-up1344arrow-down1imageEmbrace itlemmy.dbzer0.comStamets@lemmy.dbzer0.com to RPGMemes @ttrpg.network · 2 months agomessage-square34fedilink
minus-squareDeconceptualist@leminal.spacelinkfedilinkarrow-up45·edit-22 months agoBut… damage is applied at the end of the fall, not the beginning.
minus-squaresamus12345@sh.itjust.workslinkfedilinkEnglisharrow-up38·2 months agoIt was instantaneous, as it’s Fall damage, not fall damage.
minus-squareArchpawn@lemmy.worldlinkfedilinkarrow-up13·2 months agoAnd fall damage is instantaneous unless you use that optional rule where falling far enough takes time.
But… damage is applied at the end of the fall, not the beginning.
It was instantaneous, as it’s Fall damage, not fall damage.
And fall damage is instantaneous unless you use that optional rule where falling far enough takes time.