• andra17@lemmy.world
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    7 hours ago

    Sorry to say but Stardew Valley for me – and it is not for a lack of trying, I’ve put in a bit over 82 hours into it, but a fair amount of that was forced and it quickly got stale. Maybe I just played it wrong or the game simply isn’t for me.

      • andra17@lemmy.world
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        7 hours ago

        I couldn’t exactly put a finger on it but I am guessing it was just the repetitiveness of it. I didn’t feel like there was anything inherently wrong with the game, it’s just that I was hoping for the moment where it would hook me so hard that I wouldn’t be able to stop playing, but this never really happened.

        • brucethemoose@lemmy.world
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          2 hours ago

          That’s kind of the game’s theme, ironically. Meditative peace.

          To be fair, the gameplay loop isn’t the most fun for me either, but I got really hooked by the ambience and characters.

        • morgan423@lemmy.world
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          7 hours ago

          To be fair, I think you were expecting something from it that isn’t part of its core.

          I don’t play it myself, but I have several friends and family that do, and they all cite it as their comfy, repetitive (by design) game that they play for a half hour at the end of a day to unwind and shut their brain off. From what I can tell, THAT seems to be the goal of the game, and it sounded like you wanted the opposite from it.

          • andra17@lemmy.world
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            6 hours ago

            Yeah, that could very well be true. The reason I had this expectation is probably because I’ve seen reviews of other people, some of them having hundreds of hours on it and I probably had the impression that I might be doing something wrong and it’s just a matter of getting ‘hooked’. That’s why I kept playing even though I didn’t find it very fun. While I do remember some slight annoyances about it, I do not think it is overall a bad game.