Stamets@lemmy.dbzer0.com to RPGMemes @ttrpg.network · 3 days agoViolence is always the answerlemmy.dbzer0.comimagemessage-square112fedilinkarrow-up1732arrow-down121
arrow-up1711arrow-down1imageViolence is always the answerlemmy.dbzer0.comStamets@lemmy.dbzer0.com to RPGMemes @ttrpg.network · 3 days agomessage-square112fedilink
minus-squareMechaguana@programming.devlinkfedilinkEnglisharrow-up2arrow-down2·2 days agoWouldnt they instead keep pointing like clockwork towards different doors seeing that they would have to adjust for the other guard?
minus-square𝙲𝚑𝚊𝚒𝚛𝚖𝚊𝚗 𝙼𝚎𝚘𝚠@programming.devlinkfedilinkarrow-up2·2 days agoNo because them pointing at a door is answering a different question than the one that was posited in the question.
Wouldnt they instead keep pointing like clockwork towards different doors seeing that they would have to adjust for the other guard?
No because them pointing at a door is answering a different question than the one that was posited in the question.