• mingistech@lemmy.world
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    1 year ago

    Luckily it plays on Apple Silicon Macs beautifully through CrossOver. In the MacGaming sub users are getting 100+fps.

    • redfellow@sopuli.xyz
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      1 year ago

      It does, but Valve doesn’t spend money in taking any responsibility over it. Also I presume anticheat might not work properly.

      In any scenario, the translation layer has a performance impact which for any competitive player is something that makes Apple a no-go.

        • redfellow@sopuli.xyz
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          1 year ago

          Because, again, they don’t want bad press when the translation layer doesn’t play ball with anticheat, or some other tech.

      • mingistech@lemmy.world
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        1 year ago

        That’s funny because my son compared CS2 on my MacBook Pro vs his RTX 3060 PC build we put together last winter and he said how much more responsive the game felt on the Mac.

        • redfellow@sopuli.xyz
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          1 year ago

          That it works is one thing. That it always works as expected is another. Apple doesn’t want to take responsibility for that, and neither does Valve, when there’s not enough paying customers on that platform. It is what it is. Now the Proton layer is one thing, because Valve is selling Steam Decks. They will want that to become a big thing. They’ll go back to selling Steam Boxes (the living room console thing).

          If Apple wants to ride that wave, they could.

          • mingistech@lemmy.world
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            1 year ago

            Yes, CodeWeavers takes responsibility, Crossover is their product. Same company that originally created Proton for Valve. Solid product.

              • Aatube@kbin.social
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                1 year ago

                CS:GO had anticheat and was on Mac for ages. Granted they updated it to Live, but the underlying principles of design are still the same.

              • mingistech@lemmy.world
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                1 year ago

                No you’re wrong. MP works just fine in CS2.

                No need to have a meltdown because Mac users are enjoying the game too. lol.

              • mingistech@lemmy.world
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                1 year ago

                We were discussing who supports the product. But interestingly CodeWeavers is responsible for over two-thirds of all commits to Wine, and the company also employs Wine’s primary maintainer, Alexandre Julliard, as its CTO.