[ GRAPHICS ] Fixed a case where water would appear black in screenshots and video capture For AMD GPU users, shader compilation hitches can now be fixed with a driver update: [ ANIMATION ] Fixed a case where the grenade throw animation would be canceled by holding the inspect key Adjusted M4A4 and M4A1-S draw animation to start from out-of-frame Minor animation system performance optimizations [ MAPS ] Various bug fixes and tweaks to Nuke, Vertigo, Anubis, and Overpass [ MISC ] All surrender...
Transition takes time
The only way transition works is setting a date to kill something and then killing it.