nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoTodd Howard says Starfield was 'made to be played for a long time,' but a month after launch I'm already drifting awaywww.pcgamer.comexternal-linkmessage-square68fedilinkarrow-up1173arrow-down141
arrow-up1132arrow-down1external-linkTodd Howard says Starfield was 'made to be played for a long time,' but a month after launch I'm already drifting awaywww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square68fedilink
minus-squareXiaz@lemmy.worldlinkfedilinkEnglisharrow-up17arrow-down1·1 year agowhoa now, don’t take away Elite:Dangerous one claim to fame. They have an entire milky way of procedurally generated planets with no POIs!
minus-squareGentlemanLoser@ttrpg.networklinkfedilinkEnglisharrow-up17·1 year agoI want to disagree, but you’re right. Elite Dangerous really nailed the emptiness of space lol
whoa now, don’t take away Elite:Dangerous one claim to fame. They have an entire milky way of procedurally generated planets with no POIs!
I want to disagree, but you’re right. Elite Dangerous really nailed the emptiness of space lol