• Cethin@lemmy.zip
      link
      fedilink
      English
      arrow-up
      7
      ·
      3 天前

      All D&D groups should at least consider PF2. It’s better in almost every way. Any confusing D&D rule/exception is pretty much fixed in PF2. It also isn’t owned by WotC/Hasbro, which is a nice bonus.

      • Enerhpozyks@eldritch.cafe
        link
        fedilink
        arrow-up
        0
        arrow-down
        2
        ·
        3 天前

        PF2 is only better if you want tactical combat and lots of options to create builds. Sorry to inform you that’s it’s not what all tables want, so no, “All D&D groups” does not have to consider PF2.
        It’s the case in mine (and we play a lot of differents ttrpgs). PF2 is just too much, and is in the same boat as Shadowrun : ain’t nobody got time for that.

        (also, as 5e is CC-BY now, it is not “own” by anyone (only the D&D brand is), wich is not the case with the ORC licence and Paizo)

        • Kichae@wanderingadventure.party
          link
          fedilink
          arrow-up
          3
          ·
          3 天前

          No, it’s also better if you want an internally consistent system built on top of sensible principles. Or a system with reliable baseline for power scaling. Or if you want to invite an optimizer or a newbie to your table.

          It’s not a “tactical combat RPG”. That’s a wild misconception propagated by both tactical combat fans and people who have looked over the hedge and been scared away by somethings being different. It is, instead, a well crafted systemic RPG, designed with reliability at its centre.

          Reliability enables tactical combat, which is why TC fans flocked to the system, but it enables a hell of a lot more, too.

          It’s also better if you want a steady stream of new content without paying Hasbro or relying on randos.

        • Cethin@lemmy.zip
          link
          fedilink
          English
          arrow-up
          5
          ·
          3 天前

          PF2 is very similar to 5E. Sure, PF1 is too much, but 2 is basically 5e without the need to memorize a shit ton of exceptions because the rules weren’t thought out when they were first written.

          (also, as 5e is CC-BY now, it is not “own” by anyone (only the D&D brand is), wich is not the case with the ORC licence and Paizo)

          If you buy an official book or pay a subscription, that money is going to WotC. That’s what I mean by own, and that’s what everyone means. Sure, you can create content for it legally still. That doesn’t not mean they don’t own the system.