(in D&D at least)

  • kattfisk@lemmy.dbzer0.com
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    21 hours ago

    Worse! At just level 7, a rogue is likely to have +11 and Advantage to pick a lock, which combined with Reliable Talent means they can’t fail a DC 21, and have a 1/2 chance of beating a DC 26.

    So if you want there to be uncertainty and challenge, you have to make the DC more like 25-28. Making it all the more likely that the lock should be impossible to the rest of the party.

    If I wanted to formally add ability check crits I would make them add/subtract something from your result. Not automatically pass/fail, because the consequences of that are bonkers.

    • sbv@sh.itjust.works
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      19 hours ago

      Not automatically pass/fail, because the consequences of that are bonkers.

      Agreed