• Aatube@kbin.social
    link
    fedilink
    arrow-up
    8
    ·
    1 year ago

    dot com was regarded as a bubble and seem to have the same amount of sustainability as indie games: good ones are good and bad ones are bad

    • ampersandrew@kbin.social
      link
      fedilink
      arrow-up
      41
      ·
      1 year ago

      Dot com was a bubble because you could call your company anything with a “dot com” on the end and get funding for it without a business strategy. Indie games never got that treatment.

      • Aatube@kbin.social
        link
        fedilink
        arrow-up
        4
        ·
        edit-2
        1 year ago

        Well I guess because you can’t really invest… even without funding you have tons of un strategy on indiegala

        • Kichae@lemmy.ca
          link
          fedilink
          arrow-up
          15
          ·
          1 year ago

          And without the investment angle, there’s no bubble.

          A bubble isn’t “they’re really popular right now, and there’s a whole bunch of them popping up”. That’s a fad. A trend.

          A bubble is always in reference to investments. It’s a pump-and-dump scheme at the level of the whole economy. The housing bubble isn’t because there’s a glut of houses on the market, it’s because people are trying to market houses as an investment opportunity for market squatters and landlords.

    • gk99@beehaw.org
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      And yet some of my favorite indie games are games practically nobody’s ever heard of. Most recent was Metal Unit, a game that I don’t know how I have in my Steam library and somehow evades the internet’s favorite rule despite the main character being an anime girl in a bodysuit. At time of writing there are 17 players in-game.

      So while good games are good and bad games are bad, the good ones may not necessarily be sustainable.