Frame rate and optimization issues currently leave CS2 anything but playable on Steam Deck, but it appears that Valve is working quickly to fix things.
It’s not a standard xbox controller. There’s a gyro with several ways to handle it, including flick, which does take a little time to get used to, but works really well as a mouse substitution for such an environment. Some people are just that good with a thumbstick as well and can easily enjoy casual gamemodes.
Steam Deck is a capable beast, even for a game like Counter-Strike.
The same was said about the steam controller, but in the end it was still shit compared to a mouse. It’s just not feasible in a game as competitive as csgo.
It’s not for everyone, but calling it shit just because it doesn’t work easily for your liking is
a bit much since it’s still usable to some. I beat plethora of shooters on gyro and it wasn’t that much harder than playing on mouse once I got used to it.
CS:GO is dead, though, and neither of the popular and beloved entries to the series was ever solely focused on the competitive scene - the community and the casual fun also matter in the world of Counter-Strike, and that’s one of its parts that can be enjoyed on a controller just fine. Of course I don’t expect to be able to perform just as well or better than the M+K players when playing on a controller, regardless of its gyro capabilities, especially in the competitive modes. Counter-Strike is just much more than just a competitive game.
Eh, people always say this yet data shows it’s not true. Many competitive games have had controller vs m+k and found no discernible advantage. Halo for one, gears of war is another I remember.
I play with an elite controller and I have had zero problem winning and going mvp against m+k players in any game I’ve played. I play PUBG where m+k use is rampant and I still maintain a 30-40% win rate in squads, often in 2 man squads.
At its core, CS is a competitive shooter. Having casual maps and modes is fun but the game should not cater to this play mode. If valve tries to make it casual friendly they will disappoint the competitive players and will not be able to compete with other casual shooters.
Basically I don’t want then to cater too much to the casual scene
CSGO was made entirely for the purpose of being a console game, no body played it on console so they abandoned it
You are perfectly capable of setting on the couch at any time. The computer does not stop this. You are actively making the decision to not sit on a couch, as an adult you’re allowed to do this.
It’s not a standard xbox controller. There’s a gyro with several ways to handle it, including flick, which does take a little time to get used to, but works really well as a mouse substitution for such an environment. Some people are just that good with a thumbstick as well and can easily enjoy casual gamemodes.
Steam Deck is a capable beast, even for a game like Counter-Strike.
The same was said about the steam controller, but in the end it was still shit compared to a mouse. It’s just not feasible in a game as competitive as csgo.
It’s not for everyone, but calling it shit just because it doesn’t work easily for your liking is
a bit much since it’s still usable to some. I beat plethora of shooters on gyro and it wasn’t that much harder than playing on mouse once I got used to it.
Controllers in general are also extremely accessible, and expandable for those that might struggle using a tradtional mouse and keyboard.
CS:GO is dead, though, and neither of the popular and beloved entries to the series was ever solely focused on the competitive scene - the community and the casual fun also matter in the world of Counter-Strike, and that’s one of its parts that can be enjoyed on a controller just fine. Of course I don’t expect to be able to perform just as well or better than the M+K players when playing on a controller, regardless of its gyro capabilities, especially in the competitive modes. Counter-Strike is just much more than just a competitive game.
Eh, people always say this yet data shows it’s not true. Many competitive games have had controller vs m+k and found no discernible advantage. Halo for one, gears of war is another I remember.
I play with an elite controller and I have had zero problem winning and going mvp against m+k players in any game I’ve played. I play PUBG where m+k use is rampant and I still maintain a 30-40% win rate in squads, often in 2 man squads.
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I’d say in this instance there’s a massive difference between CS and OW tbh.
I can believe that you could do well and enjoy OW on controller vs M+K, as the game gives you a lot of tools that reduce the need for good aim.
In CS, I just can’t see how you’d work around that though. To each their own, but I don’t see how CS could ever be enjoyable on controller vs K+M.
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If you’re not playing to win when you join a team in a multi-player game, you should just stick to single player
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At its core, CS is a competitive shooter. Having casual maps and modes is fun but the game should not cater to this play mode. If valve tries to make it casual friendly they will disappoint the competitive players and will not be able to compete with other casual shooters.
Basically I don’t want then to cater too much to the casual scene
This isn’t what’s happening, though? What are you on about?
Valve caters more to the casual scene than most companies do by allowing custom servers and an in game custom server browser.
How much more casual can it get?
Being on a console, on the couch.
CSGO was made entirely for the purpose of being a console game, no body played it on console so they abandoned it
You are perfectly capable of setting on the couch at any time. The computer does not stop this. You are actively making the decision to not sit on a couch, as an adult you’re allowed to do this.