lol. lmao.

  • jivemasta@reddthat.com
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    1 year ago

    Is it really the sloppiest though?

    I’d say its about on par with their past games. It’s clearly their game engine, modified to do space stuff.

    If you come at it with the mindset that not every game has to get bigger and more expansive and have more and more realism/mechanics that don’t serve the core gameplay, it achieves it’s goal.

    Not saying its game of the year material or anything, but if I was doing an employee review, I’d give it a meets expectations grade.

    • ursakhiin@beehaw.org
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      1 year ago

      Starfield is by far their cleanest release. It’s honestly the first game I have played from them that hasn’t crashed in 100+ hours.

      There are aspects I wish had received a bit more attention, sure. But to date, Skyrim and Fallout 4 both have stability mods that are basically requirements to reduce crashing.

      And I’m saying this as somebody with near 2k hours in Skyrim. So I definitely enjoy that game.

      • Sina@beehaw.org
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        1 year ago

        I played Morrowind, Oblivion & Skyrim at release. Compared to Starfield they were far more polished to me. Yes crashes & the odd broken quest happened, but overall they were playable, people without an internet connection could buy the games in a shop & then finish them. Also Oblivion had the best graphics for an open world rpg when it came out, while also running pretty well on the shit tier GPUs of the time. In my mind, Starfield is not pretty on ultra, runs like shit on decent hardware even at relatively low settings and the list of broken things is endless.

        • ursakhiin@beehaw.org
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          1 year ago

          I’m honestly not experiencing the same. I’m running on ultra with an RTX 3080 and rarely even see a stutter and the only consistent bug I see is just comical. When I sprint for a bit and enter a door, my companion will be sprinting into a wall for a bit.

          I actually do find Starfield to be a pretty game, as well. They have learned better lighting strategies from previous games and the trees look much much better. I wish the facial and running animations were better, but that’s not so bad as to be too skewer the game.

          As far as Oblivion having the best graphics of it’s time, sure. But 2006 basically every game that was going for good graphics achieved the best at release. That was a pivotal period for graphics in games.