I’m curious how that subscription value is gonna look in a few years now that Microsoft has cancelled basically everything and fired a ton of talent.
That’s the best argument against trusting they have any idea what they’re doing. I’ve been saying for like a decade now, they could just not do another Xbox, and call it job-done for turning consoles into PCs. Every game’s on every system because they’re all the same. The goddamn Switch 2 has raytracing cores.
Part of any moustache-twirling capitalist scheme is, like… caring when things make money? Sony going “oops, nevermind” on a failed shooter that took eight years to make is a cutthroat decision. Microsoft killing a studio for releasing a beloved and successful game is just bastardry. Especially if they just bought them, specifically to make that game. Microsoft effectively bribed your publisher to shut you down. You come into work one day, with all the equipment and people still there, and it’s like, nope, the studio doesn’t exist anymore. Somehow.
I’m left wondering if Microsoft even needed to do anything, for the console market to go this way. They correctly spotted what GTA3’s multiplatform releases meant for the industry. But beyond forcing the inclusion of hard drives… did they contribute to that process?
That’s the best argument against trusting they have any idea what they’re doing. I’ve been saying for like a decade now, they could just not do another Xbox, and call it job-done for turning consoles into PCs. Every game’s on every system because they’re all the same. The goddamn Switch 2 has raytracing cores.
Part of any moustache-twirling capitalist scheme is, like… caring when things make money? Sony going “oops, nevermind” on a failed shooter that took eight years to make is a cutthroat decision. Microsoft killing a studio for releasing a beloved and successful game is just bastardry. Especially if they just bought them, specifically to make that game. Microsoft effectively bribed your publisher to shut you down. You come into work one day, with all the equipment and people still there, and it’s like, nope, the studio doesn’t exist anymore. Somehow.
I’m left wondering if Microsoft even needed to do anything, for the console market to go this way. They correctly spotted what GTA3’s multiplatform releases meant for the industry. But beyond forcing the inclusion of hard drives… did they contribute to that process?