The problem with this detection method is that you occasionally run into honest players catching bans for being legitimately too good at the game. While rare, there are some players who are accurate enough with their tracking that even professional players would assume they’re cheating, and end up getting banned because the developers decided nobody should ever be that good at the game.
This ends up putting a skill ceiling on a game, which is uhhealthy for a competitive game.
Plenty of people have been banned for false positives for the current anticheat methods due to corrupted files and whatnot, so I’d rather that a few ‘too good for reality’ players were banned instead.
The problem with this detection method is that you occasionally run into honest players catching bans for being legitimately too good at the game. While rare, there are some players who are accurate enough with their tracking that even professional players would assume they’re cheating, and end up getting banned because the developers decided nobody should ever be that good at the game.
This ends up putting a skill ceiling on a game, which is uhhealthy for a competitive game.
Plenty of people have been banned for false positives for the current anticheat methods due to corrupted files and whatnot, so I’d rather that a few ‘too good for reality’ players were banned instead.