• pinball_wizard@lemmy.zip
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    3 days ago

    Story centric games should have low-story varients for those who still want to play?

    This one made me laugh, thanks. That said, we do have entire comedy genres making fun of “Unskippable” cut scenes.

    A skip button feels like a basic courtesy, but what I really want is a pause button. Life happens, and I can’t count the number of games that I’ve just stopped playing because the only option when my dog was throwing up was to skip the cutscene.

    VCRs were invented a long time ago. I find it wild that game developers haven’t figured out how welcome pause, rewind, restart, and skip ahead would be. I’m not dropping quarters into most games to play, anymore.

    • sorrybookbroke@sh.itjust.works
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      3 days ago

      I agree with pause. Though I wouldn’t use it I also don’t do a lot of things in the game to increase difficulty.

      On the story but, I mean visual novals or games entirely story centric. Games where the story is central to the game