I’ve actually been really enjoying it. It’s a pleasant universe to just get absorbed in.
Sure, it’s got a lot of very valid complaints (performance, UX etc.) but they matter less to me the more I get into it. Writing is not groundbreaking, but it gets pretty good. Since very good voice acting from otherwise random NPCs.
Also the first game I’ve played that lets me use non-binary pronouns as a third option, rather than just Gendered or not. Very cool and I hope to see more games do that.
I’d say the most disappointing thing is how straightforward almost every quest is. They don’t do what Obsidian does in games like New Vegas and Outer Worlds where lots of quests have multiple resolutions, some hidden. In this game if it’s not in the objective list it’s usually not an option. It’s the typical Bethesda experience of course, rather than Obsidian’s, so it’s still nice for what it is.
It’s the closest I’ve personally felt to exploring and interacting with the worlds of Mass Effect 1 and Knights of the Old Republic in a long time. It’s got that sense of wander about it for me.
Yeah the straightforward quests are sometimes a little disappointing.
I.e. there’s a tiny side quest where you have to get some rich guys wedding ring back from his fiance. You go to the fiance and that say that they saw the rich guy cheating (having a conversation) with the waiter at their favorite restaurant, and that they shouldn’t have to give the ring back.
I went back to the rich guy to find out if this was true, and to insert myself firmly into their drama, but there was no new dialogue from the rich guy. I just had to pick a dialogue option to either take the ring or let the fiance keep it.
It would have been nice to be able to confirm my suspicions that they were just being friendly with the waiter, not cheating, and maybe get the two back together. But no it was go to person A, get quest, speak to person B, return with ring/update that they are keeping it.
There are some great quests, and lots of cool world building, but the RP portion is sometimes a bit lacking compared to (as you mentioned) New Vegas.
I’ve actually been really enjoying it. It’s a pleasant universe to just get absorbed in.
Sure, it’s got a lot of very valid complaints (performance, UX etc.) but they matter less to me the more I get into it. Writing is not groundbreaking, but it gets pretty good. Since very good voice acting from otherwise random NPCs.
Also the first game I’ve played that lets me use non-binary pronouns as a third option, rather than just Gendered or not. Very cool and I hope to see more games do that.
I’d say the most disappointing thing is how straightforward almost every quest is. They don’t do what Obsidian does in games like New Vegas and Outer Worlds where lots of quests have multiple resolutions, some hidden. In this game if it’s not in the objective list it’s usually not an option. It’s the typical Bethesda experience of course, rather than Obsidian’s, so it’s still nice for what it is.
It’s the closest I’ve personally felt to exploring and interacting with the worlds of Mass Effect 1 and Knights of the Old Republic in a long time. It’s got that sense of wander about it for me.
Yeah the straightforward quests are sometimes a little disappointing.
I.e. there’s a tiny side quest where you have to get some rich guys wedding ring back from his fiance. You go to the fiance and that say that they saw the rich guy cheating (having a conversation) with the waiter at their favorite restaurant, and that they shouldn’t have to give the ring back.
I went back to the rich guy to find out if this was true, and to insert myself firmly into their drama, but there was no new dialogue from the rich guy. I just had to pick a dialogue option to either take the ring or let the fiance keep it.
It would have been nice to be able to confirm my suspicions that they were just being friendly with the waiter, not cheating, and maybe get the two back together. But no it was go to person A, get quest, speak to person B, return with ring/update that they are keeping it.
There are some great quests, and lots of cool world building, but the RP portion is sometimes a bit lacking compared to (as you mentioned) New Vegas.