- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works
I want to shed light on a tactic that involves collecting data as you play, feeding this data into complex algorithms and models that then alter the rules of your game under the hood to optimize spending opportunities.
They are so much worse. I worked with a guy who was pretty damn cheap. I would sometimes pay for his coffe or lunch sometimes, but he would never even drop a cent for me. I didn’t really care much, cheap guy, maybe poor, i had no idea. I talked to another guy about video games, and the cheapskate chimed in, saying: i would never play video games, it’s a waste if time and money. I didn’t think much of it, it made so much sense.
Another time the same co worker said something like: “the most he ever spend on a game was 60 dollars for a counterstrike skin”. Cheapskate chimed in again, (he was also a bit of a one upper) hah, that’s nothing, i spend 900 bucks on clash of clans last month.
We both were absolutely flabbergasted, and he started to panic a bit abd said: “you think that’s crazy? My girlfriend spends way more on candy crush a month.” It’s been a while, but i think we calculated that the spend a combined 2000 to 3000 bucks on mobile games a month, for years.