Starfield, a game mainly about space travel/exploration, couldn’t convince a chunk of its players to leave the surface of the tutorial planet.
Starfield has been out for long enough now that anyone interested in playing it likely already has. But just how many of the game’s millions of players stopped playing before finishing the first mission?
Well, according to achievement stats from TrueAchievements, around 25%! The For All, Into the Starfield achievement is awarded the first time you go to space, which happens maybe 30 minutes into the game. After a brief tutorial and some combat, you meet one of the game’s major NPCs, and he gives you his ship.
As soon as you leave the surface of the planet and take to space, the achievement should unlock. According to the numbers, however, 75% of players did that, which seems a little low considering how early into the game that happens, and how practically unavoidable the achievement is.
People do play games offline. Personally, I don’t care about achievements. They mean nothing to me, except knowing that the game developer is tracking my play through, which I hate.
People play offline and they also mod games (especially Bethesda games and especially this one). In order to get achievements in Starfield you either need to play (mostly) vanilla or install an extra mod to re-enable them. This is a dumb article and should be downvoted. There are many reasons why the claim is likely wrong.