Or, you know, Unreal if you are after making a 3D game. Between that and Godot, I wonder if Unity is just slowly strangling themselves to death? They don’t have much to offer. Perhaps most of what they have is existing tutorials, community and general knowledge of the engine, but if you piss off those people and/or they have to learn something else because you make it harder for them to profit, that could disappear fast.
Personally I’m still a fan of GameMaker. Pay for the tool, use the tool, pay literally nothing else even if your game is the next Minecraft.
Downside is it’s 2D only, but that’s fine for my preferences.
Or, you know, Unreal if you are after making a 3D game. Between that and Godot, I wonder if Unity is just slowly strangling themselves to death? They don’t have much to offer. Perhaps most of what they have is existing tutorials, community and general knowledge of the engine, but if you piss off those people and/or they have to learn something else because you make it harder for them to profit, that could disappear fast.