• Omega@lemmy.world
    link
    fedilink
    English
    arrow-up
    9
    ·
    1 year ago

    I absolutely believe that exclusivity can create a better product. A company can put more resources into a game if they’re more worried about making a system seller than a profit driver.

    But I don’t think for a moment that it benefited the game by creating a focus for the developers by limiting the consoles.

    • eltimablo@kbin.social
      link
      fedilink
      arrow-up
      5
      ·
      1 year ago

      Back in the day, console exclusivity meant you could take advantage of system-specific features such as the ridiculously powerful SIMD core in the PS3. Now, 2/3 major consoles have nearly identical hardware, and the third is an overclocked smartphone, so there’s no real benefit to system lock-in.

      • Omega@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        Seriously, if they said this about the Switch, nobody would bat an eye. But it seems to be easier to simultaneously develop for PS5 and XBox Series than to develop for both consoles and PC, given how terrible a lot of PC ports are.