RmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · 2 months agoEpic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Storewww.gamingonlinux.comexternal-linkmessage-square222fedilinkarrow-up1613arrow-down124cross-posted to: gamedev@programming.devgaming@lemmy.zip
arrow-up1589arrow-down1external-linkEpic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Storewww.gamingonlinux.comRmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · 2 months agomessage-square222fedilinkcross-posted to: gamedev@programming.devgaming@lemmy.zip
minus-squareVelypso@sh.itjust.workslinkfedilinkEnglisharrow-up3arrow-down3·2 months agoAnd steam doesn’t do it at all. One approach is objectively better for the little guys than the other.
minus-squareUlrich@feddit.orglinkfedilinkEnglisharrow-up5arrow-down1·2 months agoSure, I’m just saying Epic is not any better than Valve in that regard. They’re just in a different position.
minus-squareCileTheSane@lemmy.calinkfedilinkEnglisharrow-up4arrow-down1·1 month ago One approach is objectively better for the little guys than the other. I’m a littler guy than any game company, Epic treats me like shit. So I’m not going to use Epic.
And steam doesn’t do it at all.
One approach is objectively better for the little guys than the other.
Sure, I’m just saying Epic is not any better than Valve in that regard. They’re just in a different position.
I’m a littler guy than any game company, Epic treats me like shit. So I’m not going to use Epic.