MazonnaCara89@lemmy.ml to KDE@lemmy.kde.social · 3 days agoThis Week in Plasma: multiple major Wayland and UI featuresblogs.kde.orgexternal-linkmessage-square1fedilinkarrow-up177arrow-down10cross-posted to: linux@lemmy.mllinux@programming.dev
arrow-up177arrow-down1external-linkThis Week in Plasma: multiple major Wayland and UI featuresblogs.kde.orgMazonnaCara89@lemmy.ml to KDE@lemmy.kde.social · 3 days agomessage-square1fedilinkcross-posted to: linux@lemmy.mllinux@programming.dev
minus-squareknownothing@lemmy.ziplinkfedilinkEnglisharrow-up4·2 days ago KMenuEdit now lets you configure apps to always run on the system’s discrete GPU, just like the old properties-dialog-based UI for this did. Does it actually make sure you’re using a discrete GPU or is it simply the secondary GPU like with DRI_PRIME=1?
Does it actually make sure you’re using a discrete GPU or is it simply the secondary GPU like with
DRI_PRIME=1
?