Speaking on a Giant Bomb podcast, Jeff Grubb explored how Dreadwolf’s constant delays are also impacting the next Mass Effect game.
Speaking on a Giant Bomb podcast, Jeff Grubb explored how Dreadwolf’s constant delays are also impacting the next Mass Effect game.
Interesting. I might try that
Apparently, it greatly improved the pace and gave the story a sense of urgency. I figure if you cut out so the faff, it makes Andromeda about the same length as ME1, which is the length it honestly should have been.