Larian is having trouble fitting Baldur’s Gate III on the Xbox Series S, the lower-priced and lower-powered console in Microsoft’s ninth-generation lineup.
I was looking up more information on why there’s such an issue getting BG3 on Xbox, and found this article with a lot more detail on the topic.
EDIT: The issue isn’t graphics or frame rate; it’s memory. The article goes into detail.
The S was just a bad idea from the get go. The Xbox One X introduced 4K gaming, 4K televisions are dirt cheap and the defacto standard now, why bother doing an under-powered 1440p machine? Even if you wanted a cheaper option, it doesn’t make sense coming out with a machine that belongs in the last generation, not the current one.
They should have gone the Sony route… Series X, Digital Series X. $499/$399.
If they wanted a $299 box, keep the One X alive for 1-2 more years then kill it. Still a better choice than the Series S.
Yeah for sure. I agree that pushing the One X as the cheaper/entry level version would have been much better. Even for much longer than 1-2 years. People wouldn’t get as mad if they gradually started to phase it out and stopped releasing the high profile games on it after a few years while still supporting it somewhat. Even the feature parity thing wouldn’t have been that much of an issue if they’d just clearly communicated an expiry date beforehand.