Larian is having trouble fitting Baldur’s Gate III on the Xbox Series S, the lower-priced and lower-powered console in Microsoft’s ninth-generation lineup.
I was looking up more information on why there’s such an issue getting BG3 on Xbox, and found this article with a lot more detail on the topic.
EDIT: The issue isn’t graphics or frame rate; it’s memory. The article goes into detail.
That’s still more RAM than the S has available once you take system overhead into account.
https://www.tomshardware.com/news/xbox-series-s-suffers-from-vram-limitations-just-like-8gb-gpus
I didn’t see any mentions of how much overhead the system has in the article? I had assumed it would be 2 gb as why else would they make 2gb of the memory slower than the rest. Someone else in the thread basically confirms that, but apparently Microsoft wants games to run within 6gbs just in case background downloads / chat etc takes 2gb more.
Yeah, I don’t see how that 2GB at 32gb/s is useful for much of anything. :( It’s a severe handicap.