Pray tell how was it improved? By making the teams smaller thus lowering team variability? By changing one of the most fun mechanics to be only mild annoyances? By removing features that actually made the game fun?
Shield Shooting Simulator got old pretty fast, as did the nonstop CC spam. The move to 5v5 has made the game way more consistently balanced and fun to play.
6v6 -> 5v5 made the gameplay MUCH better. The new heroes weren’t disappointing at all, the game seemed like it was going in a good direction. I disagree on your last two points, and the first one is not relevant to what I said, as that was a major improvement to Overwatch. Too many barriers and abilities on the field in 6v6, and the switch to 5v5 immediately made the game more rewarding and fun.
The gameplay got a lot better when Overwatch 2 dropped, and then they just killed it with a lack of content, both multiplayer and story mode.
Pray tell how was it improved? By making the teams smaller thus lowering team variability? By changing one of the most fun mechanics to be only mild annoyances? By removing features that actually made the game fun?
Shield Shooting Simulator got old pretty fast, as did the nonstop CC spam. The move to 5v5 has made the game way more consistently balanced and fun to play.
6v6 -> 5v5 made the gameplay MUCH better. The new heroes weren’t disappointing at all, the game seemed like it was going in a good direction. I disagree on your last two points, and the first one is not relevant to what I said, as that was a major improvement to Overwatch. Too many barriers and abilities on the field in 6v6, and the switch to 5v5 immediately made the game more rewarding and fun.