• bruce965@lemmy.ml
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    9 days ago

    Why would I want to spend my time with a game full of AI generation, when I could play one that had real actual people craft the work.

    Because people have different skill sets, and I’d argue that for someone who has no skills in drawing, using AI as a tool to help add a little polish is not worse than pulling a generic already-seen asset pack from [your favourite game engine]'s marketplace. It all depends on how much, and how, AI is used.

    Of course this only applies to indie developers and small studios. Big studios can afford to and should hire artists and designers.

    • atomicbocks@sh.itjust.works
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      9 days ago

      I’d rather play an ugly game with crappy art made by a human. I genuinely don’t understand this “but it isn’t pretty” mentality.

    • Ilixtze@lemmy.ml
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      9 days ago

      I’d say a game developer that has so little respect for their craft as to resort to generative AI does not deserve my time , my money or my attention. There are already a lot of games out there that have some passion for what they are doing and have respect for human work.

        • Ilixtze@lemmy.ml
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          9 days ago

          I don’t need to use llm’s for anything if that is what you are asking and I certainly support human creators. a prompt is not creating anything it is a coin in a vending machine.

          • I_Has_A_Hat@lemmy.world
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            9 days ago

            If it’s used to generate and populate things like bushes, rocks, trees, etc, I really don’t care.

  • ReCursing@feddit.uk
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    9 days ago

    My hope is that generative ai will kill pixel art because pixel art is ugly and genai can be really beautiful