Sure, that’s absolutely true, but the games that have done well recently have found ways to properly take advantage of an “easy” market.
I suspect the lesson is just that this particular market is well suited to smaller and simpler games but with quick turnaround, there’s nothing inherently wrong with that, if anything it means small games companies can shoot for big wins, which can only be a good thing.
Sure, that’s absolutely true, but the games that have done well recently have found ways to properly take advantage of an “easy” market. I suspect the lesson is just that this particular market is well suited to smaller and simpler games but with quick turnaround, there’s nothing inherently wrong with that, if anything it means small games companies can shoot for big wins, which can only be a good thing.